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1. T3 Exploration. Guidance Appreciated. - in Skill Discussions [original thread]
Edited by: Aya Rouge on 22/10/2010 11:56:47 Originally by: Minerva Vulcan You really need to work on skills before you even think of getting into a ship like that. At current, you can't fit it or rig it properly, and you'd just get it...
- by Aya Rouge - at 2010.10.22 11:54:00
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2. T3 Exploration. Guidance Appreciated. - in Skill Discussions [original thread]
Thank you for the help I have recieved so far. Are there any other suggestions than cap skills and gunnery/nav skills?
- by Aya Rouge - at 2010.10.22 03:28:00
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3. T3 Exploration. Guidance Appreciated. - in Skill Discussions [original thread]
For scanning skills I have: Astrometrics 3 Astrometric Rangefinding 2 Hacking 3 Archaeology 3 Salvaging 4 (not really a scanning skill but it does go with it) For tanking I have: Hull Upgrades 3 Repair Systems 4 Mechanic 5 Jury Rigging 1 Cap ski...
- by Aya Rouge - at 2010.10.21 12:16:00
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4. T3 Exploration. Guidance Appreciated. - in Skill Discussions [original thread]
After looking through the forums I was unable to find something with the exact information I needed. My question is: What skills would be imperative to train for exploration in a T3 cruiser? I plan on using the Legion (21 days left on the que ) I...
- by Aya Rouge - at 2010.10.21 06:21:00
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5. Pockets in space with Gravity Wells - in Player Features and Ideas Discussion [original thread]
Well, there might be restrictions as to how many structures can be anchored to a gravity well. And the signature radius could be made about as subtle as a nuke... So it would make it easier to have a POS or other structure and keep it from being i...
- by Aya Rouge - at 2010.08.03 16:42:00
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6. Pockets in space with Gravity Wells - in Player Features and Ideas Discussion [original thread]
So, kind of like a gravity well generator of some sort?
- by Aya Rouge - at 2010.08.02 22:59:00
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7. Pockets in space with Gravity Wells - in Player Features and Ideas Discussion [original thread]
It would be interesting to have structures in more places than just at moons or on planets. something like a gravity well could add a little more flexibility for structure placement. But, what would the structures anchored there do? Moon mining wo...
- by Aya Rouge - at 2010.08.02 01:53:00
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8. Pockets in space with Gravity Wells - in Player Features and Ideas Discussion [original thread]
Hello, I was thinking about scannable pockets in space such as the one featured in the mission "Don't Look Back". The gravity well could be used to anchor POS's or other structures. It was just an idea and I was wondering if anyone had similar ide...
- by Aya Rouge - at 2010.08.02 01:44:00
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